![]() Damage modifiers that trigger off other damage modifiers, the system overall is too specific and doesnt lend for much flexibility.The game is telling me I'm only allowed to use staves, orbs, and daggers. What if I want to build a tanky Sorc with max block etc. Personal loot feels like the devs are telling me how to build my character.Where are all the life leech, mana after kill, resource management, dodge, etc. Everything just feels like a damage on hit modifier.Especially when armor exists (This kind of worked in D2 because armor is actually dodge) I literally had all 3 roll on an item. ![]() 4% Damage reduction from distant enemies.Affixes are overly specific, redundant, and not impactful.This applies to all other item types such as pants/armor, etc. ![]()
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